Bandhigga LED-ku wuxuu la kulmaa fursado ku saabsan ciyaaraha e-sports, iyo rajada mustaqbalka ee suuqa ayaa ah kuwo rajo leh

Agoosto 26, 2019, Jakarta, oo ah billaddii dahabka ee e-sports ee ugu horreysay taariikhda ciyaaraha Aasiya waxaa qaatay kooxda Shiinaha.Inkastoo biladaan dahabka ah aysan ku jirin ciyaarta rasmiga ah, hadana waxay soo jiidatay dareen badan.

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Ciyaaraha Jakarta ee ciyaaraha e-sports waxqabadka mashruuca League of Legends goobta ciyaarta

2022, Ciyaaraha Aasiya ee lagu qabto Hangzhou, e-sports waxay noqon doontaa dhacdo rasmi ah.Guddiga Olombikada Caalamiga ah ayaa sidoo kale bilaabay in ciyaaraha Olombikada lagu daro ciyaaraha Olombikada.

Si kastaba ha noqotee, waddan kasta oo adduunka ah maanta, waxaa jira tiro aad u badan oo xiiseeya ciyaaraha fiidiyowga, tirada dadka u fiirsada ciyaaraha elektaroonigga ah ayaa aad uga badan kuwa ciyaaraha dhaqameedka ah.

E-sports oo si xawli ah u socda

Sida laga soo xigtay xogta Gamma "Warbixinta Warshadaha E-Sports ee 2018", warshadaha e-sports ee Shiinaha ayaa galay waddo kobac degdeg ah, cabirka suuqa ee 2018 wuxuu dhaafi doonaa 88 bilyan yuan.Tirada isticmaaleyaasha ciyaaraha-e-sports ayaa gaadhay 260 milyan, taasoo ka dhigan ku dhawaad ​​20% tirada guud ee dadka dalka.Tiradan faraha badan waxa kale oo ay ka dhigan tahay in suuqa ciyaaraha e-sports uu leeyahay karti weyn mustaqbalka.

Mid kale oo VSPN ah "Warbixinta Cilmi-baarista E-Sports", waxaa lagu muujiyay in dadka raba inay daawadaan dhacdooyinka e-sports ay yihiin 61% wadarta isticmaalayaasha.Celceliska daawashada toddobaadlaha ah waa 1.4 jeer, muddadana waa 1.2 saacadood.45% daawadayaasha ciyaaraha e-sports waxay diyaar u yihiin inay lacag ku qaataan horyaalka, iyagoo ku qarash gareeya celcelis ahaan 209 yuan sanadkii.Warbixintu waxay muujinaysaa in xamaasadda iyo soo jiidashada dhacdooyinka khadka tooska ah ee daawadayaasha ay aad uga badan tahay saamaynta lagu gaari karo baahinta internetka.

Sida ay u jiraan garoomo tennis oo loogu talagalay ciyaaraha tennis-ka iyo barkadaha dabaasha ee ciyaaraha dabaasha, e-sports waa in sidoo kale ay lahaadaan goob xirfad leh oo la kulanta sifooyinkeeda-e-sports garoomo.Waqtigan xaadirka ah, Shiinuhu wuxuu leeyahay ku dhawaad ​​kun garoon e-sports magac ahaan.Si kastaba ha ahaatee, waxaa jira goobo aad u yar oo buuxiya shuruudaha tartamada xirfadeed.Waxay u muuqataa in ay jiraan ku dhawaad ​​kun shirkadood, oo intooda badan aan buuxin heerarka dhismaha iyo heerarka adeegga.

Waqtigan xaadirka ah, tartamada offline-ka ah ee dhacdooyinka e-sports ayaa inta badan lagu qabtaa garoommada dhaqanka, istuudiyaha, kafateeriyada internetka/ kafateeriyada internetka, hoolka shirarka, shineemooyinka, xarumaha jaamacadaha iyo meelo kale.Waxaa jira laba sababood oo dhacdadan ah.Mid waa la'aanta goobo xirfadeed.Dhanka kale, xeerarka xirfad-yaqaannimada ayaa weli si joogto ah loo hagaajinayaa.

Goobaha yar ee ciyaaraha elektaroonigga ah ayaa sababay isu dheelitir la'aanta ba'an ee u dhaxaysa saadka iyo baahida.Soosaarayaasha ciyaarta ayaa dooran doona garoomo dhaqameed si ay u qabtaan munaasabadahooda, laakiin daawadayaasha ayaa la kulmaya ceeb ah in tigidhku ay adagtahay in la helo.Goobta ciyaaraha e-sports ee xirfadda leh waxay isku xiri kartaa oo dabooli kartaa baahiyaha qabanqaabiyaha iyo daawadayaasha labadaba ilaa xad ballaaran.

Sidaa darteed, suuqa ciyaaraha e-sports-ka ee kulul ayaa soo saaray goobo cusub oo dalabka-xirfadeedka e-sports, oo ku yaalla dhammaadka silsiladdan weyn ee warshadaha, oo loo yaqaan "mile-kii ugu dambeeyay".

"Maylka u dambeeya"

Warshadaha ciyaaraha elektaroonigga ah ee Shiinaha, oo lagu qiimeeyo ku dhawaad ​​100 bilyan yuan, ayaa kiciyay walaac badan.Gaar ahaan dhismaha goobaha e-sports waa ciyaar hanti-culus, oo soo jiidata lacago badan.“Maylkan ugu dambeeya”, kooxda qaranka, raasamaal ganacsi, shirkadaha waaweyn ee internetka, iyo xataa hawl-wadeennada kafateeriyada internetka ayaa buux dhaafiyay.

Huati E-sports waa shirkadda kaliya ee ku hawlan ganacsiyada la xidhiidha e-sports ee hoos yimaada Guddiga Olombikada Shiinaha ee haya shirkadda-Huati Group.Marka ugu horeysa ee dalka si ay u soo bandhigaan "Shiinaha Sports Stadium 1110 Qorshaha Iskaashiga", waxay iska kaashan doonaan horumarinta 10 Shiinaha Sports Hoolka xirfadeed E-sports, 100 hoolalka caadiga ah, 1,000 hoolalka aasaasiga ah, samaynta ah garoonka e-sports-e- isboorti isku-dhafan-e-sports Qaabka ganacsi ee heerar-badan leh ee tartanka ganacsiga ee koox-e-sports warshadaha beerta-e-sports magaalada sifaha ah.

Alliance E-sports, oo ah shirkad bilow ah oo ay maalgalisay Lianzhong International, Daaqadaha Ciyaaraha iyo Kongwang.com, ayaa loo arkaa inay hormuud ka tahay goobaha ciyaaraha e-sports ee ku takhasusay ciyaaraha e-sports.Laga bilaabo goobta ugu horeysa ee tartanka qalabka guriga ee Gongti West Road ee Beijing 2015-Wangyu E-sports, Alliance E-sports waxay leedahay 8 goobood oo adduunka ah, oo daboolaya Shiinaha, Waqooyiga Ameerika, iyo Yurub.Isboortiga Alliance E-Sports waxa uu dhidibada u taagay dhacdooyin u gaar ah oo ku salaysan qaabaynta xarumaha ciyaaraha e-sports ee caalamiga ah, waxana uu qabtaa soo saarista iyo qaybinta barnaamijyada e-sports-ka.

Tan iyo markii Suning Tesco ay sii deysay istaraatiijiyadeeda e-sports ee 2015, iyada oo dukaamada daruuraha ay ku yaalliin gobollo kala duwan, waxay dejisay 50 aagagga khibradda tartanka qalabka guriga ee magaalooyinka 35 ee dalka oo dhan.Sida goob loogu talagalay tartamada iyo tababarka ciyaartoyda, waxay sidoo kale siin kartaa awood tartamada.Qofka caadi ahaan wuu la kulmaa.

Tencent-ka hodanka ah, ka dib markii uu haysto kheyraad badan oo cayaareed oo xiiso leh, wuxuu ku dhawaaqay shirkiisa sumadda 2017 inuu la shaqeyn doono Super Competition iyo Mutual Entertainment si loo geeyo wax aan ka yarayn 10 cusub oo e-sports ah oo madadaalo ah oo dalka oo dhan ah shanta sano ee soo socota. .Beerta Warshadaha.

Magaalooyinka qaranka e-sports oo ay ku jiraan Mengzhou ee Henan, Zhongxian ee Chongqing, Taicang ee Jiangsu, Wuhu ee Anhui, iyo Hangzhou ee Zhejiang ayaa sidoo kale waxaa culays ku ah dawladda hoose "rajooyinkiisa aadka u weyn".Tusaale ahaan Chongqing Zhongxian, sida uu qorshuhu yahay, 10 bilyan ayaa lagu maalgelin doonaa saddex sano gudahood si loo dhiso 3.2 kilomitir oo laba jibbaaran "magaalada sifada e-sports" iyo in la abuuro "jano waayo-aragnimo ciyaaryahan • warshadaha e-sports dhul quduuska ah".

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Bandhigga E-you Bay, Magaalada Zhongxian E-sports Town

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Soo bandhigida guud ee magaalada Zhongxian E-sports Town

2018, warshadaha e-sports waxaa loo aqoonsan yahay sanadka ugu horeeya ee ciyaaraha elektaroonigga ah, iyo 2019 waxay noqon doontaa sanad qaraxyo e-sports ah.

CodsigaMuujinta LEDgaroonka E-sports

Goob kasta oo ka mid ah garoonnada ciyaaraha e-sports ee xirfadlayaasha ah ayaa ka go'i kara bandhigga LED-ka.

Bishii Juun 2017, Ururka Isboortiga Isboortiga ee Shiinaha ayaa soo saaray heerkii ugu horreeyay ee dhismaha garoonka e-sports-"heerka dhismaha garoonka e-sports".Heerkan, goobaha ciyaaraha e-sports waxay u qaybsan yihiin afar heer: A, B, C, iyo D, waxayna si cad u qeexaysaa goobta, aagagga shaqada, iyo software iyo nidaamyada qalabka e-sports arena.

Heerkan, waxaa si cad loogu baahan yahay in goobaha e-sports ee ka sarreeya Class C ay tahay in lagu qalabeeyo bandhigyada LED.Shaashadda daawashada "waa in ay lahaataa ugu yaraan hal shaashad oo waaweyn, waana in la dejiyaa shaashado badan oo caawiye ah si loo hubiyo in daawadayaasha ka soo jeeda dhammaan xaglaha ay si raaxo leh u daawan karaan xaaladaha caadiga ah."

Si loo abuuro muuqaalka muuqaalka iyo quruxda quruxda badan ee goobta ciyaarta, tiro badan oo ah hoolalka ciyaaraha e-sports ayaa sidoo kale lagu qalabeeyaa rakibaadda marxaladda.Saamaynta marxaladda ay abuurtay shaashadda bandhigga LED-ka ayaa ka qayb qaadan doonta qaybteyda si aan u noqdo jilitaanka muuqaalka muuqaalka ee masraxa.

Kuwa kale, sida bandhiga 3D iyo bandhigga isdhexgalka ee VR, ayaa sidoo kale ah muujinta goobaha ciyaaraha e-sports.Labadan goobood, muraayadaha LED-yada ayaa sidoo kale samayn kara waxa ugu fiican.

Kobcinta xoogga leh iyo horumarka warshadaha e-sports ayaa horseeday caannimada dhacdooyinka khadka tooska ah.Kor u kaca dhismaha garoomada ciyaaraha e-sports ee 'mile u dambeeya' ayaa soo bandhigaya fursadaha suuqa soo jiidashada iyo rajooyinka suuqa oo ballaaran ee bandhigyada LED-yada waaweyn.


Waqtiga boostada: Oct-27-2021

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